1. Before you ask anything, make sure that you've read the FAQ

Screwy Vehicle Gyros

Discussion in 'Bug Reports' started by FonkDerok, Aug 11, 2015.

  1. FonkDerok

    FonkDerok Insane Furfag in a Position of Power

    • Admin
    Joined:
    Jul 18, 2015
    Messages:
    383
    Likes Received:
    168
    It didnt start this until the latest update (as of now, 16), but for some reason any floaty thruster vehicle wants to turn downward and fly into the ground
     
    Last edited: Aug 11, 2015
  2. Skeleton

    Skeleton Veteran Member

    Joined:
    Jun 26, 2015
    Messages:
    206
    Likes Received:
    76
    Deactivate the parking brake, press P. Read the instructions m8.
     
  3. Skeleton

    Skeleton Veteran Member

    Joined:
    Jun 26, 2015
    Messages:
    206
    Likes Received:
    76
    Also let me introduce myself, i'm Skeleton the non-official admin and leader of this community, respect me and i shall do nothing about it.
     
    dtb1987 likes this.
  4. Magiichan

    Magiichan Administrator

    • Admin
    • Coder
    Joined:
    May 25, 2015
    Messages:
    249
    Likes Received:
    157
    *slaps skelly*
     
  5. FonkDerok

    FonkDerok Insane Furfag in a Position of Power

    • Admin
    Joined:
    Jul 18, 2015
    Messages:
    383
    Likes Received:
    168
    I apologize for my idiocy and thank you for your help, Skeleton.
     
  6. Skeleton

    Skeleton Veteran Member

    Joined:
    Jun 26, 2015
    Messages:
    206
    Likes Received:
    76
    No worries, everyone when they started playing thought the vehicles were broken.
     
  7. Avarus_Lux

    Avarus_Lux Active Member

    Joined:
    Jul 11, 2015
    Messages:
    33
    Likes Received:
    20
    am i the only one that intuitively released the parking brake? i never had that issue XD...


    [​IMG]
     
    Last edited: Aug 16, 2015
    TimberWolf224 likes this.
  8. Magiichan

    Magiichan Administrator

    • Admin
    • Coder
    Joined:
    May 25, 2015
    Messages:
    249
    Likes Received:
    157
    The problem is that you can still move most vehicles when the brake is enabled in my opinion...
    It should just ignore any key inputs when the parkin brakes are on.
     
    TimberWolf224 and FonkDerok like this.
  9. Avarus_Lux

    Avarus_Lux Active Member

    Joined:
    Jul 11, 2015
    Messages:
    33
    Likes Received:
    20
    well to be fair on that subject, if i leave my cars parkign brake on and kick the pedal it'll move as well, it doesnt ignore the gas input now does it :P.

    it'll even move... though it gets quite smoky after a kilometer or 5 driving like that XD.

    so i say its quite realistic.
     
  10. Magiichan

    Magiichan Administrator

    • Admin
    • Coder
    Joined:
    May 25, 2015
    Messages:
    249
    Likes Received:
    157
    Yeah. Because Zerahypt revolves around reality...
     
  11. Avarus_Lux

    Avarus_Lux Active Member

    Joined:
    Jul 11, 2015
    Messages:
    33
    Likes Received:
    20
    nope...it does have the occasional realistic element but catnip and cats makes more sense... XD