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Previous status still holds true, it seems.
'Ello again. Been a while since I've been active here but I just wanted to mention I have a full archive of every version between 16 and current,...
I'm still alive. Been busy as hell with life and college though, so I've not been able to be around. This place kinda died without me tho...
Finally, actually remembered my password! And to answer your comment about needed updates, I haven't worked on that mod in years and I don't plan to...
gotta love when you realize your password is what you thought it was spelled differently...
Can confirm, the method I mentioned above (adding "file:///" to the beginning of a file location for windows) does work. I don't know why I waited...
I was having a similar problem with the Aberrant missiles. I fixed it by updating my .net install, and my graphics drivers. Its been a while since I...
I will try to be active here more often. Life has a way of getting in the way though.
Shhhh... The forum's sleeping...
Yep. I still am running in to those issues. As for it being done, it is very far from it. The mod only works about 40% of the time, and only for...
I made a few effects using FL Studio and audacity, and they sound somewhat similar to the helirotor, but they're way lower pitch, and don't sound...
Yes, I'm fairly sure it does. I distinctly remember reading about it on the wiki, but its been a while, and I can't find the page(s) that mentioned...
How would one go about adding an external model from within a folder at runtime, and associating it with a gameObject in game? As an example, say I...
If you get any meaningful replies, I would also like to know. Or Disunity. Of course, if you used those resources for anything other than listening...