In the desert there is a cave that has that howering platform that you can fly in first person from there i called the amublance to get faster to my ship then pirizuka had stuck in that position when she was flying it and i couldn't move and when i opened first person the camera was glitching and different colors were seen and pirizuka vas glitching everywhere.
Mugg. How is this possible? Calling the ambulance is basically opening a new scene with a completely new Pirizuka in it. How is it that she's in these positions from another scene? I don't remember making any of her codes saving her whole character when changing scenes, other than the her inventory. It's weird.
Sorry for the late reply, if you have static variables, it wont reset the value when switching scenes. So you'll have to reset a boolean when u switch scenes or something. Unity calls has a function for when u switch scene, just like OnTriggerEnter and stuff like that. example of usage: Code: void OnLevelWasLoaded(int level) { if (level == 13) { print("Woohoo"); } }