I noticed that in the output log it said that it was using Direct3D 9. I am hoping that updating the API would improve performance, but I am unfamiliar with things such as Unity. "If you turn off the Automatic Graphics API setting in the build/settings options you can select which API's you would prefer." http://answers.unity3d.com/questions/1027580/how-do-i-port-my-unity-project-to-directx-12-in-wi.html