When I try to pick a gun up for the first time, Pirizuka just twitches. She doesn't respond to the "o" key after that.
Code: Platform assembly: C:\Users\"username"\Desktop\Other Downloaded Games\Zerahypt\Zerahypt_Data\Managed\UnityScript.Lang.dll (this message is harmless) UnloadTime: 3.430305 ms Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 12499. Total: 8.089577 ms (FindLiveObjects: 0.578783 ms CreateObjectMapping: 0.172697 ms MarkObjects: 2.617242 ms DeleteObjects: 3.702963 ms) Texture File (Resources/Items/Ammunition_115mm/texture) is missing! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Prefab File (Resources/Items/Ammunition_115mm/prefab) is missing! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Prefab File (Resources/Items/Ammunition_115mm/drop) is missing! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Texture File (Resources/Items/empty/texture) is missing! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Prefab File (Resources/Items/empty/prefab) is missing! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Prefab File (Resources/Items/empty/drop) is missing! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InventoryManager Initialized! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) NullReferenceException: Object reference not set to an instance of an object at AberrantAI+$Notice$695+$.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) AberrantAI:Update() (Filename: Line: -1) ArgumentException: The thing you want to instantiate is null. at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 at UnityEngine.Object.Instantiate (UnityEngine.Object original) [0x00000] in <filename unknown>:0 at InventoryManager+$InteractWithEnviroment$1082+$.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at AberrantAI+$Notice$695+$.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) AberrantAI:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at AberrantAI+$Notice$695+$.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) AberrantAI:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at AberrantAI+$Notice$695+$.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) AberrantAI:Update() (Filename: Line: -1)
hmm, it seems like the file must have been corrupted. Please redownload the game. :/ Also, which gun did u pick up, just in case I checked the wrong object.
The gun I picked up was the Anoca PT-15 in the Maedracan Desert. I re-downloaded the game from the link on this website, but I am still encountering the same problem. I decided to go to the Maedracan Desert to pick up the Anoca PT-15. When I discovered that I still had the same problem I went to Dark Keigan to test picking up the Posmer HC40, but that didn't work either. I attached the whole log this time.
Why does it say "username" as account name when loading assemblies? Code: Platform assembly: C:\Users\"username"\Desktop\Other Downloaded Games\Zerahypt\Zerahypt_Data\Managed\UnityScript.Lang.dll (this message is harmless) Did u change this manually? If not, it might be causing the inventory script to not load the gun from the resources correctly.
No, but I found a solution. I discovered a zerahypt folder in C:\Users\"username"\AppData\Roaming and deleted it. A new folder was made when I started the game again, and now it works. I originally thought there was only the original folder, and that is why I had failed to reinstall it.